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Witch of the Moors (18) (JMP)

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Witch of the Moors (18) (JMP)

Rarity: R
#: 18
Creature Type or Sub Type: Creature — Human Warlock
P: 4
T: 4
Rules Text Contains: Deathtouch
At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand.
Flavor: Many hands for many evils.
Set: Jumpstart
Number: 18
Rarity: R
#: 18
Creature Type or Sub Type: Creature — Human Warlock
P: 4
T: 4
Rules Text Contains: Deathtouch
At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand.
Flavor: Many hands for many evils.
Set: Jumpstart
Number: 18
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Description

Rarity: R
#: 18
Creature Type or Sub Type: Creature — Human Warlock
P: 4
T: 4
Rules Text Contains: Deathtouch
At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand.
Flavor: Many hands for many evils.
Set: Jumpstart
Number: 18